Localization Academy

Game designer(Localization)-Hangzhou

Job Description:

  1. Write in-game copy (casual, female-oriented) for European and American players, taking into account their preferences.
  2. Conduct conceptual design of in-game appearances, gameplay, and gift packages for European and American players, taking into account their preferences. This includes writing copy, interaction design, defining art requirements, and selecting design elements.
  3. Track and analyze feedback from game user research and data, and promptly adjust the design direction based on user and market feedback.

Job Requirements:

  1. Have living experience in Europe and America.
  2. User-oriented, have a deep understanding of European and American casual users, conduct conceptual design based on users’ preferences, and implement the design in a reasonable and efficient manner.
  3. Have at least 1 year of experience in system planning, and those with successful cases of European and American casual games will be given priority.
  4. Be familiar with the use of common planning tools, and those with experience in system design, copywriting, and interaction will be preferred.
  5. Be familiar with the game development process, have good communication skills, strong execution ability, and be able to withstand a certain amount of pressure.
  6. Have the ability to speak mandarin will be a plus.

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