Job Description:
- Write in-game copy (casual, female-oriented) for European and American players, taking into account their preferences.
- Conduct conceptual design of in-game appearances, gameplay, and gift packages for European and American players, taking into account their preferences. This includes writing copy, interaction design, defining art requirements, and selecting design elements.
- Track and analyze feedback from game user research and data, and promptly adjust the design direction based on user and market feedback.
Job Requirements:
- Have living experience in Europe and America.
- User-oriented, have a deep understanding of European and American casual users, conduct conceptual design based on users’ preferences, and implement the design in a reasonable and efficient manner.
- Have at least 1 year of experience in system planning, and those with successful cases of European and American casual games will be given priority.
- Be familiar with the use of common planning tools, and those with experience in system design, copywriting, and interaction will be preferred.
- Be familiar with the game development process, have good communication skills, strong execution ability, and be able to withstand a certain amount of pressure.
- Have the ability to speak mandarin will be a plus.